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A game that forces player to put it away

Inspired by Neko Atsume: Kitty Collector, I wanted to create a game so that the player has to "leave" the game state, do something else, and then return to see the changes takes effect.

In this game, you play the "Asian parent", a stereotypical tiger mom/dad. The goal is, obviously, get your kid to finish homework and succeed academically.

Read more and download my pico-8 cartridges here: game blog

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